Thank you for your comment! I really appreciate it! Hey man, since its for school and english is not your native lanuage, I decided to help proof read your paper for you.
I would still have a teacher look over it with you to help clean it up a little. I liked it and its a decent paper. The video game phenomenon is somewhat new in this modern society. Although they often are entertaining, the contents have become more violent and disturbing as computing technology has advanced.
These days the popularity of violent video games have caused major controversy. Parents and experts feel that some games are just too violent. They have begun to demand that the government regulate the sale of these games to protect childern.
However I strongly believe that violent video games do not cause an increase in aggression in adolescents. Furthermore, the forceful plan by the government is a reaction to an exaggeration of the effects of violent video games and these worries are unfounded. Looking past the violent contents, video games have several positive aspects.
Based on my experience, video games can push children's competence to the limit by forcing them to master a certain ability to overcome the obstacles in a game. For example, "Tom Clancy's Rainbow Six" series require teamwork. The player acts as the leader of an elite anti-terrorist squad consisting of members. At the beginning of the game players can choose how to infiltrate the terrorist compound. They can plant an explosive on the door, use a fast rope from the rooftop or simply breach into several doors to create a surprise assault.
These options will ignite the sense of logical thinking and strategy formations in ways which formal education does not. Aside from the cognitive aspects, video games are also a tool for social interaction. Friendships can be developed through playing video games and ultimately keep friendships away from drug use and violent activities. Many of the most popular video games today have either a multiplayer or online mode.
For example, I've made friends with several Japanese and many Americans by playing "Call of Duty 4" online. This game focuses on eliminating the other team so teamwork has a major role in succeeding in the game. With a headset a combination of a headphone and a microphone , my team members and I discuss and plan strategies effectively.
We also talk about our backgrounds as well, getting to know each other while playing. Personally meeting lots of people online has helped to develop my English abilities since English is not my first language and social skills.
For some people, starting a conversation with a stranger can be really tough and video games have helped me learn how to. On the other hand some people, although they already know some of the positive aspects of video games, still believe that the negative aspects will overcome the positive aspects.
Additionally, although violent video games might expose children to violent behavior, the amount of violence is often not as great as seen in popular movies and television. The news is filled with stories of war and murder, and nearly every movie contains some form of violence.
Plus, these two media's are different from video games in a very important way because they involve real people and not computer-generated characters. Williams also pointed out that, besides playing violent games, genetics and environmental aspects along with self-control must be considered as some of the factors that contribute to an increase in aggressiveness. Genetics play a huge role in a person's personality.
Some people have a tendency to be more rebellious and aggressive. More importantly, easier access to firearms in several countries can lead to violent thoughts and behaviors.
D who made this statement during an interview with MSNBC, "Video game violence is only one risk factor for aggressive behavior in the real world.
They will still get their hands on those games that they desire, whether from a parent, sibling, or older friend. Making violent video games illegal or restricting the sale of violent video games result in an increase children's curiosity about such games and make the child want to play it more so that he or she can see form himself what all the controversy is about.
I think that the responsibility lies within the parent and not the government. Thing that struck me the most: A professional essay, at the very least, gives the illusion of being objective, though your essay seems entirely subjective.
It will make your reviewer think twice about your integrity in the paper. Your introduction paragraph before the essay states that you essay is 'about how violent video games do not increase aggression in adolescents'. However, you seem to prove two points. Firstly, that they do in fact increase aggression and that video games have positive aspects.
These two points are, of course, true to some extent but if you are trying to show the opposite then your essay does a poor job. I don't want to outright criticise you and you are right in saying that video games may not be the main culprit but it's just that the essay doesn't really do what you say it will which technically means it is a bad essay.
Generally, when people write essays they are coloured by their personal view and when it comes to gamers and the violence issue then we tend to get fired up. Take a step back and really think about what you're trying to say and how you can construct your argument. Also, the last few paragraphs could use a bit more substance. Epic win, right here. I'm sick of people plastering a stereotype on people who play and enjoy violent video games. Other then a few grammatical error's the essay itself is vary well structured.
Violent Video Games do increase aggression, non-violent video games also increase aggression, Adam Sandlers face increases aggression in The essay is well structured with references and a logical plan.
There are a few grammar errors but for someone who doesn't speak english well, that is fantastic. I agree on nearly every level with your essay. I have been playing violent videogames since i was 10 and I turned out fine. My parents knew I was playing them but trusted me enough to know violence is bad.
Some of the nights they would go out and get high, i preferred staying at home with a few friends playing splitscreen Timesplitters and FIFA!!!!: Hi, very nice essay. Is it okay if I use part of your essay to my research on why video games are good for you?
I will never plagiarise, I promise. Please Log In to post. They give these antisocial people a place where they can focus their anger and from that get a positive feeling from doing so. At some point, the game is no longer good enough.
Like taking a drug, at some point one line of Coke is not enough and you have to go elsewhere or increase the amount. As you said "Violence is not just in video games, it is everywhere and all around us. This hints at the real question; does the level of and nature of the violence our society is exposed to, now at a much younger age, influence one's willingness to participate in violence in real life?
I think it does. If you going to start a essay then you have to make a great study on your essay topic. In my academical essay I had taken a online essay writing service to complete my essay. Because they can write a best essay as our specifications. I kept the service link in the source. Evolution Writers Good luck! I am convicted that violent games may instill violent behaviors among the viewers. This is because some of those who play these games may attempt to exercise what they experience in the games, in the real world.
In this case, they may end up resorting into violence. You can order Article Review Services and be assisted to review your articles on videos. Finding the best custom playstation 4 controller is never easy.
Sure, you can get the regular ones, but the reality is that sometimes they may not work that great. Are you looking for new Minecraft server that you can play to receive money? The network involves Factions, Prison, Skyblock, Kitmap and many more gamemodes! It includes big youtubers participating in on the network! Monday, 17 October Essay. Violence in video games lead to violent outbreaks and bad behaviour in real life, many people believe so.
Many studies have taken place surrounding this idea, giving valid points to both sides of the topic. These games connect millions of people all around the world, gamers spending countless hours glued to screens looking at a bunch of pixels. These games are evolving every year, as technology gets better so do the games, with more realistic graphics, sound effects and scenarios.
So with this, the violent games are also becoming far more realistic, violent and aggressive. Many of the violent war games being released today have age restrictions on them, R16 or R18 warning people of the violent content the game has, however this does not stop underage people getting their hands on them. Many studies have taken place to look into whether or not these games are causing bad behaviour, but in this article Christopher J Ferguson states that none of these studies have developed well validated measures of youth violence caused by the games.
And the violent game has nothing to do with making the person violent, as these potential issues are there prior to the individual even playing the game. There have been many studies based around violence in video games, whether it is elevated blood pressure, aggressive behaviour or violent outbreaks. A study led by Brock University PhD student Paul Adachi has proved that yes these violent games are causing aggressive behaviour, but this is based on how competitive the game is and not due to the violence.
Therefore a non-violent game that is equally competitive will lead the user to show similar aggressive behaviour. In many cases, like the Columbine High school massacre where Eric Harris and Dylan Klebold killed 12 students, one teacher, and injuring 21 other students before turning the guns on themselves.
A lot of people claim that this game caused the two to violently outbreak into the massacre, however there is no proof, and once again, the game has not caused anyone else, out of its millions of players over the years to commit the same heinous crime, Eric and Dylan were capable of these crimes before playing the game, it is however a possibility that the game helped their psychopathic views to be glorified.
Where normal people do not have these psychopathic traits in the first place and play games like this for entertainment only. Children failing in school can become violent or show aggressive behaviour due to the low academic marks and failing to achieve, and many studies state that video games cause children to fail school, thus leading to violent aggressive behaviour. This is falsely accusing video games based upon facts that can be associated with various other activities.
Spending six hours a day watching TV, shopping, or sleeping will just as equally affect your school grades, it is down to the individual how they use their time effectively.
Violent video games bring millions of people around the world entertainment, and social interaction through the internet connecting them with other gamers, who have similar interests. Allowing interaction through talking and playing the game, there are many people who believe that these violent video games are causing many people to act out violently, recreating what they see or play in these games.
The game a child plays can be a good or a bad thing in his life. For example, children who learn how to play chess at a tender age usually show signs of high levels of intellect. However, the same case does not apply for violent video games. The effects of violent video games are as varied as the number of the games.
Free violent video games papers, essays, and research papers.
Apr 15, · The future of entertainment revolves around technology. Video games become more and more realistic. The main consumers for violent video games are teens. These games encourage killing and fighting enemies. More ways of playing violent video games are created each year, but most of us have this. Beside that researches also prove that violent video games cause negative consequences in children's life and not just affect their physical health but also mental and psychosocial. In conclusion it is true that violent video games are harmful for children in many ways.
Violence in video games is not cause of violence in adolescents; this is a rumor or myth made by people looking for an excuse or a solution to why things happen. With the level of violence in video games increasing, adults have been linking the acts of violence contained in video games with violent acts that have been committed by children. In the article “Video games and youth violence: A prospective Analysis in Adolescents” written by Christopher J Ferguson, it quotes “The potential influence of violent video games on youth violence remains an issue of concern for psychologists”, stating that this topic is widely concerning to many people.